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	<span class="largerfont">FCEUX<br/></span>The all in one NES/Famicom/Dendy Emulator
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<h1>FCEUX 2.4.0 Release</h1>
<p>24 June 2021</p>
<p>
The 2.4.0 release primarily focuses on improving stablity and capabilities of the Qt/SDL GUI port.
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<h2>Qt/SDL</h2>

<h3>Build Improvements</h3>
Added Windows to supported operating systems.<br>
Now buildable against both Qt5 and Qt6.<br>
Unix OS build fixes.<br>

<h3>New Tools</h3>
Added a pattern table tile editor to the PPU viewer.<br>
Added a sprite table viewer window.<br>
Added an NES palette color editor tool. Can now edit palette RGB values in realtime.<br>

<h3>Nametable Viewer</h3>
Added tile and attribute gridlines visibility feature.<br>
Rearranged window layout.<br>
Viewport now has zoom levels.<br>
Viewport now has context menu functionality.<br>

<h3>PPU Viewer</h3>
Added tile gridlines visibility feature<br>
Improved active palette display.<br>
Added pattern table tile viewer context menu options.<br>
Added a click or hover focus policy option to select tile via mouse.<br>

<h3>Movies</h3>
Added AVI and WAV recording capability.<br>

<h3>Trace Logger</h3>
Fixed buffer overrun issue.<br>
Improved disk write performance.<br>

<h3>Hex Editor</h3>
Improved editor responsiveness.<br>
Added a font selection option for text customization.<br>
Added row / column coloring options.<br>

<h3>GUI Improvements and Bug Fixes</h3>
Added main menu hide feature.<br>
Accelerators added to main menu.<br>
Hot key interface re-worked to better integrate with main menu shortcuts.<br>
Added menu preset options for autofire pattern and fixed timing issues.<br>
Added an quick access link to fceux online documentation.<br>
Added a recent ROMs list to the main menu.<br>
Added TBL support to hex editor.<br>
Bug fixes for using native OS QFileDialog option.<br>
Added RAM init menu options<br>
Added Qt style plugin and stylesheet selection/load options to UI config window.<br>
Added feature that allows the binding of gamepad buttons to key sequences that can trigger GUI shortcuts.<br>
Added PPU overclocking feature to timing config window.<br>

<h3>Video Improvements and Bug Fixes</h3>
Added aspect ratio selection support.<br>
Added viewport cursor and draw input aids options.<br>
Added visible scanline entry fields to video config window.<br>
Fixed crash issues when switching between OpenGL and SDL drivers.<br>
Fixed New PPU selection via video config window.<br>
Fixed image distortion issues when using various video scalers and clipping.<br>
Screen shot function now captures raw window pixels to allow for higher resolution, aspect ratio and scaler effects to be seen in image.<br>
Added NTSC/PAL/dendy auto detection at ROM load.<br>

<h3>Stability Fixes</h3>
Fixed various segmentation faults<br>
Fixed various memory leaks caught by valgrind.<br>
Cleaned up many compiler and cppcheck warnings.<br>


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